It’s Hard To Let Go: The Ultimate Mass Effect Fantasy Element Is The ‘Load’ Button

I just finished Mass Effect 2 again. The suicide mission is always unnerving because it reflects reality: it’s possible to do everything right and still lose.

This time, I lost Mordin and Tali. This is especially hard, since both of them have core plot points in the third game. Mordin will never gain pennance and cure the genophage. Someone else will do that…but someone else might get it wrong. Tali’s death ensures that there will not be peace between the Geth and the Quarians – without her, the choice is ‘which race will die‘.

But I don’t have to do that. I can reload my game save and make some changes to who I assign. And if I get it wrong, I can do it again. And again. Until everyone lives.

Beyond the mass relays, quantum entanglement based communications, and all of the other nearly-impossible parts of the game’s story, that ability is the ultimate fantasy: being able to undo your previous choices and avoid having to live with the consequences.

Let’s go save Mordin and Tali.

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